Hello all, hoping someone can help me out here. I made a 3D block in Milkshape3d and exported it to .obj. Then imported the model and the material files into MCreator. When I loaded my game in the test environment the model which should have been 1 block high, was nearly 20 blocks high and had the dreaded black & purple texture. So I went back and reduced the size of the model by 90%, reimported it into MCreator, and no changes at all. Any ideas?