opening a mod or creating a addon to another mod with MCEdit

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opening a mod or creating a addon to another mod with MCEdit

been loitering around with the mods lately and decided to make my own mod, question here is, after creating a basic item and all of that exporting the mod, make it work both in SP and MP, I decided to go, wild if you wanna call that, planing to create a addon for a few mods to work together, this is all nice and dandy, but I've been messing with MCedit and haven't found a way to IMPORT a mod into it so I can edit and change te settings of the said mod, is there any way to do this?