Help Please > Any way to avoid using Cubik for custom models?

3 posts / 0 new
Last post
Offline
Last seen: 1 year 3 months ago
Joined: 07/02/2014 - 15:53
Gems: 0
Help Please > Any way to avoid using Cubik for custom models?

Firstly, I thank you for viewing this.

 

I'm trying to make a grave in Mcreator. This is a 1X2 block structure. I modeled it all in Techne not noticing the new Cubik requirement. I checked out Cubik and am not impressed. I do not want to pay for something I am not going to use all the time and I certainly am not going to pay for it when techne did what this wants money for. Is there any way around this or are my modding days over? I want the features of the new mcreator. I even usedblender to convert to json but I cannot set the textures. Please help

:Serpantoid



Offline
Last seen: 11 months 2 days ago
Joined: 06/07/2015 - 22:57
Gems: 0
I've been wondering the same

I've been wondering the same thing for a LONG time!! I know how it feels to mae an awesome model and not be able to use it

Demonic_Intent's picture
Offline
Last seen: 4 months 1 week ago
Joined: 08/29/2015 - 07:45
Gems: 0
I'm as well looking too,

I'm as well looking too, currently I've tested several other systems, and I believe MagicaVoxel is fun to use, you can export to multiple files types except for JSON, so depending on what you export it as, and if you plan to convert it using another model oriented program.