So I want to make 2 certain parts of my model rotate on the y axis every tick but how do I do this?
So far I know the code to use (I Think... this is from the Mob head motion custom code tutorial):
this.PartName.rotateAngleY = f3 / (180F / (float)Math.PI);
but were do I put it so it updates every tick on a block, normaly the code would activate when the mob moves but this block dosnt move :( also it dosn't work when I put it custom codes for update tick. Please Help