Crash when test environment

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Crash when test environment

HELP!!!!!!!!!!!!!!!!!! When I wanted open a world (when test environment), it crash, I show the crash report here

---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 1/24/15 5:05 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(
at mod.mcreator.mcreator_rubyOre.generateSurface(
at mod.mcreator.MoreOreMod.generate(
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(
at net.minecraft.server.MinecraftServer.func_71222_d(
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(
at net.minecraft.server.MinecraftServer$
A detailed walkthrough of the error, its code path and all known details is as follows:
-- System Details --
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 88066672 bytes (83 MB) / 266551296 bytes (254 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1272 Minecraft Forge 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{} [Forge Mod Loader] (forge-1.7.10- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{} [Minecraft Forge] (forge-1.7.10- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MoreOreMod{0.1.0} [MoreOreMod] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

If someone know how to fix it please help me !!!!!!!!!!!!